![]() ![]() If the attack is instead a low attack, the parry will fail and the attack will hit. The high parry is executed by tapping forward at the exact moment of impact of a high attack or mid attack. ![]() There are three types of parry in the Street Fighter III series: There are, however, certain types of attacks which cannot be parried, including throws and command grabs. Because of this, the parry can often be single-handedly responsible for turning the tide of battle: a player who was on the offensive suddenly gets puts on the defensive, and vice-versa (one notable example is EVO moment #37). In addition, the person who parried will recover more quickly than the attacker, and will have the opportunity to launch their own attack. ![]() When an attack is parried, no damage will occur whatsoever. Ryu using it as a V-Skill in Street Fighter V. Makoto parries Remy's Cold Blue Kick in Street Fighter III: 3rd Strike.
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